Cannibal Island

Cannibal Island is a game that Jared Hoberock, Neil Sawford, Ben Tietgen, and I created for our senior capstone project at the University of Missouri-Columbia. The main goal of this game was to combine gaming and music in an unprecendented way. By analyzing unique attributes of a song, Cannibal Island will generate a terrain unique to that particular song. You can read all about this and more in our Final Report.